Skillz Platform Inc. v. Papaya Gaming, Ltd., 2025 WL 918411,
24cv1646(DLC) (S.D.N.Y. Mar. 26, 2025)
Previously,
the court partially granted Skillz’s motion to dismiss Papaya’s amended counterclaims;
Papaya sought leave to file further amended counterclaims, which the court denied.
The parties compete in the market
for mobile games that allow users to spend and win money (and in-game prizes). “Users
of Papaya’s games typically compete with between five and twenty opponents. …
The Skillz platform hosts games, each of which allows gameplay between only two
players, created by third-party developers.” Skillz allegedly “engaged in a
multipronged campaign to discredit Papaya in the eyes of the public and law
enforcement officials regarding Papaya’s use of robots or ‘bots.’”
The challenged conduct included an
alleged “false-front organization called 4 Fair Play” that “solicited
complaints from consumers about Papaya and other competitors of Skillz.” As
alleged:
Skillz forwarded
these complaints to state attorneys general. But before doing so, it added
stock language to the complaint, which said “I’m a resident of your state and I
would like to make you aware of a mobile game that is defrauding consumers like
me out of their hard-earned money. I strongly believe the following games use
AI or ‘bots’ to scam players by pretending that those are real players.” It
then listed the games selected on the complaint form. Skillz did not tell
complainants it was adding this language. Most complaints that 4 Fair Play
received did not mention bot use, but the stock language, which misleadingly
appeared to have been written by the complainant, was added to them anyway.
Skillz “spot checked” the complaints that it forwarded to law enforcement, but
it otherwise did not vet them to make sure they came from real people.
This Skillz-added material in the forwarded consumer complaints
was not alleged in the previous counterclaims.
The 4 Fair Play website also included short quotations purportedly
from consumers complaining about Papaya’s games. “These testimonials, each one
or two sentences long, were attributed to consumers identified only by initials
and state of origin … or by the game they had played.” Skillz itself allegedly
drafted some of those testimonials, and they had not come from real consumers. “Other
testimonials did come from real consumers but had been edited by Skillz.” The
fact that these weren’t real consumers or real quotes was added to the proposed
counterclaims.
[Gotta say, if we had a working FTC, this would be the kind
of thing that the FTC considers deceptive, though it might well leave the
parties to private remedies given their incentives to litigate and the lack of
direct sales from the website.]
Finally,
[p]ortraying itself as a “public
policy group conducting research,” 4 Fair Play contacted Skillz employees … and
offered recipients $300 for participating in interviews meant to “better
understand the mobile gaming industry.” An internal guide, which was edited by
Skillz executives, encouraged interviewers to ask questions about Papaya’s use
of bots. The involvement of Skillz and 4 Fair Play in this scheme was hidden.
Despite NDAs, two former Papaya employees participated in
interviews and “disclosed information about when and why bots are used and the
coding behind the bots, among other things.” Using this information, Skillz
publicly accused Papaya of using bots. It also sued Papaya for false
advertising about lack of bots. The proposed counterclaims added an unfair
competition claim based on these facts.
The existing surviving counterclaims relate to Papaya’s challenges
to Skillz’ advertising that its own platform did not use bots, matched players
evenly, and allowed customers to withdraw cash at any time.
The new allegations didn’t change the outcome for Papaya.
Misleadingly adding to consumer complaints before sending them to state law
enforcement doesn’t violate the Lanham Act because it’s not “commercial
advertising or promotion.” It also doesn’t violate NY GBL § 349 because it
doesn’t involve consumer-facing representations/consumer-oriented conduct.
That leaves defamation, but falsity requires pleading that
the alleged statement is not “substantially true,” meaning that it “could have
produced no worse an effect on the mind of a reader than the truth pertinent to
the allegation.” But Papaya didn’t allege that “the substantive content of this
stock language was false—just that it was misattributed.” Nor did it allege
that state authorities ever did anything with these communications or that they
became public. There was thus no allegation of harm, “reputational or
otherwise.” The statements couldn’t be per se actionable, which requires proof
that the statement “impugns the basic integrity or creditworthiness of a
business.” But, while “the integrity of Papaya’s business practices and its
deception of the public about its historic use of bots to compete with
customers in its games of ‘skill’ are at the heart of this case,” Papaya didn’t
deny such undisclosed historic use in the proposed amended complaint, and thus
wouldn’t be able to prove the falsity of the supposedly defamatory statement at
trial. Footnote: “In recent depositions, none of Papaya’s individual deposition
witnesses denied the historic use of bots, as they all asserted their Fifth
Amendment rights against self-incrimination rather than testifying to any
potentially disputed facts.” [Yikes!]
Misattribution of testimonials: Both Lanham Act and GBL
claims require materiality, and Papaya didn’t allege that the content of
the testimonials (accusing Papaya of using bots or being unfair generally) were
false, nor that numerous real consumers were not submitting complaints along
these lines. Even if the consumers “(barely) identified by the website –‘J.P.
from Florida,’ ‘Bingo Cash Player,’ and the like” didn’t write “the specific
words included in the displayed testimonials,” it was not plausible that the misattribution
was material and caused injury.
[N]o reasonable jury could find
that anyone’s purchasing decisions would have been affected (or that consumers
would be affected in any other meaningful sense) by the fact that a real “J.P.
from Florida” did not say the words, “I have genuinely never played a game that
is so rigged in my life.” While parties generally “should be given the
opportunity to develop their evidence to demonstrate materiality,” the
pleadings must set forth some plausible basis for the defendant to ultimately
be held liable.
Finally, the interview scheme wasn’t actionable. “The
essence of an unfair competition claim under New York law is that the defendant
misappropriated the fruit of plaintiff’s labors and expenditures by obtaining
access to plaintiff’s business idea either through fraud or deception, or an
abuse of a fiduciary or confidential relationship.” Although Skillz allegedly used
deceptive means to obtain information about Papaya’s business, there were no
allegations that Skillz actually did anything with that information. Yes,
Skillz told reporters that Papaya was using bots in its games. But according to
the complaint itself, “Skillz was publicly accusing Papaya of using bots well
before the interviews took place anyway.” Given that context, “characterizing
the accusation that Papaya used bots as a trade secret is a stretch at best.” And
even if it was, this conduct wasn’t unfair competition.
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