Effect of Copyright Infringement on Creative Incentives
Facilitator: Chris Sprigman (NYU)
Panelists:
Joel Waldfogel (Minnesota Carlson School of Management)
Topic: The strengths and limits of the natural experiment
methodology to explore the effects of piracy on both industry output and
creative incentives, Commenting on: Brett Danaher & Michael Smith, Gone in 60
Seconds: The Impact of the Megaupload Shutdown on Movie Sales (2013),
Christian Peukert et al., Piracy and
Movie Revenues: Evidence from Megaupload, A Tale of the Long Tail? (2013)
Do the rewards/incentives created by IP promote welfare?
Welfare is consumer surplus plus revenue minus costs of
creation/production/distribution.
Incentives depend on profit, not welfare. Rather than “is stealing sapping our revenue,”
ask whether enforcement actions like HADOPI or the Megaupload shutdown
stimulate revenue. Important question
for big actors like MPAA, but relevance for creative incentives is indirect.
Both papers use Megaupload shutdown as discontinuous
variation on feasibility of copying and ask about effects on legal purchases:
not about profits/creation but revenue.
Want a measure of change in movie copying to isolate its impact on
purchase. Not observed, so use country as proxy. High-copying countries like
Spain provide a large experiment and lower-copying countries like the US
provide an implicit control.
But: If revenues and costs are both falling, it’s not clear
that digitization sapped incentives. What’s happening in the motion picture
industry? Digital camera costs falling,
even for big budget movies. Huge growth
in production. Supply responses take
time; we need to distinguish between “is the Man getting paid?” and “is
copyright fulfilling its function?”
Christopher Buccafusco (Chicago-Kent)
Topic: Translating Piracy’s Effect on Sales into Piracy’s
Effect on Creative Incentives, Commenting on Commenting on: Brett Danaher &
Michael Smith, Gone in 60
Seconds: The Impact of the Megaupload Shutdown on Movie Sales (2013),
Christian Peukert et al., Piracy and
Movie Revenues: Evidence from Megaupload, A Tale of the Long Tail? (2013)
Deep heterogeneity in the markets; effects on incentives may
themselves be variable. In the second
paper, the Megaupload shutdown is pretty good for blockbusters and not
helpful/possibly even harmful for smaller movies that rely on word of mouth for
success. These aren’t simple or closed systems.
Need to be able to study the effects as they move around.
Also, incentives for whom?
Who are the producers we care about? That can affect kinds of works
created, who creates them, amount that gets invested in various groups, etc. Extrinsic
v. extrinsic motivation: complicated relationship between incentive to create
and output of products. These won’t show
up in large scale econometric studies and require different methodologies to
answer.
What else don’t we know? These aren’t papers about the costs
of production, so we need that. There’s not much about overall welfare. What questions can experimentalists help
answer? Ultimately these are
individuals, who might be better studied in labs or qualitative
interviews. To what extent do behavioral
biases affect the kinds of creativity we get?
Peter DiCola (Northwestern)
Topic: Generalizability of Studies in One Creative Industry,
Commenting on: Rahul Talang & Joel Waldfogel, Piracy and
New Product Creation: A Bollywood Story (2014), Joel Waldfogel, Copyright Protection, Technological
Change, and the Quality of New Products: Evidence from Recorded Music Since
Napster, 55 J.L. & Econ. 715 (2012)
Waldfogel: estimates of quality of new music since Napster,
using within rating system variations. Data
from 2000-2007 (end of decade ratings tend to be harsher on most recent
music). Music did not get worse after
Napster by various quality measures, including airplay.
Bollywood: revenue crash and decline in movie production
1985-2000, adjusted for quality. But
DiCola sees a v shape: revenue craters and comes back in 1992-93, making the
institutional story more complex.
Unauthorized use: the causal claim comes from a historical narrative,
but there’s VHS and cable. VHS proliferation starts in 1985; cable piracy
starts in 1992. Pro-studio change in
1994-95, and enforcement complaints continue through 1997. Cable piracy starts when things start to
recover. Need a more precise timeline
story, in order to generalize from one industry to another and to create a more
formal model.
Pamela Samuelson (UC Berkeley)
Topic: Relevance of Empirical Research to Policymakers, Commenting
on: National
Academies Of Science Report, Copyright in the Digital Era: Building Evidence for
Policy (2013)
Need more studies like DiCola’s recent studies of
musicians. Congress/the Copyright Office
are willing to hear about real creator communities. Questions about how to get more people to
register copyrights/record transfers are empirical questions. Are the fees too high? Would differential
pricing help?
Katherine Strandburg: Transformativeness as a potential
place for empirical data. Courts might be more receptive than Congress.
Samuelson: could identify target audiences for particular
work; new audience makes fair use more plausible. Not everything works that
way, but some targeted data could help.
McKenna: we never would have had iTunes without
Napster. Second- and third-order effects
of legal rules. When you frame “the effects of getting rid of Megaupload” you
need to think about the other effects of the legal rule that took down
Megaupload, and that can’t be limited to Megaupload.
Talang: industries can recalibrate themselves. Do we become too quick to offer a regulatory
response? Spotify: new revenue
opportunities; labels are appropriating more of that v. the artists. Will the market be able to work itself
out? India: ultimately people chose
quality over free.
Sprigman: porn industry. Used to depend on the feature; now
there’s a shift to the live cam/performance, which can’t be copied.
Talang: growth in concert revenue in the music industry is
another example: it’s an experience to be sold.
Sprigman: industrial organization issue. Slate
article on Mindgeek and pornography—they own content producers and tube
sites with a ton of piracy, including of content owned by the company that owns
the tube sites. Piracy takes from one
hand and gives to the other. Piracy
drove down the price of the industry players they acquired; innovative in
revolting ways.
Lunney: we haven’t mentioned software: is copyright working
well there? If so, why or why not?
DiCola: the calculations about decay in appeal of music over
time would also be interesting to do for videogames. There are people who use old simulators but
most are interested in the next edition.
Samuelson: Breyer’s Uneasy Case for Copyright focused on
books, but a little on computer programs. Software isn’t one industry but many;
different mechanisms for capturing value, a lot not on copyright—complements,
first mover advantage, updates, customization, ads.
Sprigman: platforms v. hosted games—different vulnerabilities
to piracy. There must be something that the audiences want that sustains the
platforms.
Bechtold: DRM on platforms makes it inconvenient to play pirated
Xbox games; inconvenience and time constraints make buying easier, and
interactive/online elements are also harder w/pirated or even secondary market
purchases.
Strandburg: videogames are interesting because of how people
consume them/potential substitutability with other works of entertainment that
one might consume, e.g. board games.
What happens when you don’t have certain kinds of protections?
Copyright breakout session: Investigating Copyright
Infringement Standards
Facilitators: Ben Depoorter (UC Hastings) & Paul Heald
(Illinois)
Depoorter: Cognitive biases may affect infringement
inquiries: confirmation bias, jury group effects, hindsight bias, etc.
Applications in music: gaps between music theory and law. Some papers argue
that music is different, similar story told about pictures (that’s me!). Auditory sensation, time, musical elements
lay observers find hard to detect; musical language is intuited but not
understood; still we ask lay listeners to make the determination, but they
consider performance characteristics rather than compositional ones. Jamie Lund’s
interesting empirical work: lots of room for false positives given how the
cases are litigated. What is to be
done? ABKCO v. Harrisongs: students look
for similarities in My Sweet Lord and He’s So Fine; judge did it right by
identifying similarities in musical forms.
Improvements: Lemley suggests increasing the role of experts in improper
appropriation test; Pam Samuelson suggested reversing the test and looking
first for improper appropriation and then to copying.
Heald: Laroche: mathematical
approach to distance between a piece of music and an allegedly infringing piece—how
many moves do you have to make to get from one to another. When they map distance results to songs on
the Columbia/USC music infringement database,
they don’t get much consistency with the infringement findings, but that doesn’t
mean their model is wrong.
For further research: redo Lund’s experiment with composers
instead of lay listeners. If © is a
tort, we need a model for determining whether someone w/ a property right has
suffered actionable damage. What we ought
to care about is whether composers are behaving reasonably when they borrow
from other composers. Reasonableness doesn’t
require perfect rationality, just whether the appropriator is within the normal
bounds of musical appropriation norms.
We can also test for what composers think the law is. A lot of compositional norms are distorted by
an erroneous perception of the law.
Organists: is it ok for them to buy a piece of music and copy it to lay
it out on the keyboard so they don’t have to turn pages since they are busy
with hands and feet? Some think they can’t do that so they buy 8 copies.
Samuelson: role of experts.
Long period when experts were considered inappropriate for certain
issues; are experts good/bad idea? Also
ideas about getting courts to move away from total concept and feel.
Jeanne Fromer: norms within areas differ—appropriation artists
think differently than other groups. Experts about what? Norms among artists; consumer understanding;
something else? Collecting data is hard
because it’s hard to tell whether courts or judges are doing the same thing, or
even the same thing from case to case—it’s not even a multifactor test.
Beebe: cases are borderline uncodable. Confirms slipperiness
of concept of similarity in human cognition.
Heald: efficient results require incredible flexibility of
the infringement test in order to deal with the otherwise huge/rigid rights
granted by a valid copyright; thus he’s not confident that much rationalization
is possible.
Note that computer software doctrine is much more
deferential to how programmers behave; not the lay observer. Would like to see
that notion in all copyright law. Why care what lay auditor/observer sees
instead of how a reasonable actor behaves towards relevant others?
Irina Manta: market substitution would still be
relevant. What about a study of
copyright infringement surveys in TM infringement style? What do people think about similarity in works
and does it correlate with results in litigated cases? If there’s a disparity we’d then want to know
why/which we thought were right.
DiCola: The harm comes from the consumers—it’s either the
primary part of the case or the result.
Heald is saying that the breach comes from D’s behavior, but harm has to
be connected in some way to the wrongful behavior.
Samuelson: may need to distinguish reproductions from
derivative works. Infringement test right now gets used the same between
reproduction/derivative work. Students
ask what the difference is and she tries to give them a set of factors, but it’s
difficult. Castle Rock: implausible
to view SAT case as a case about substantial similarity and reproduction. TV
series is not a quiz. If it’s plausible
at all, it’s a derivative works right case, and she doesn’t find it very
convincing even as such. Good teaching case for discussing the difference.
DePoorter: if jury is substitute for survey, it’s harder to
debias juries. Could try to mimic lab setting; valuable contributions would be
in manipulating debiasing interventions.
Manta: currently parties are running their own unscientific
surveys on the jurors. It would be fairer to do more; it doesn’t take much to
skew people’s perceptions of similarity in our studies. In a lab study you wouldn’t know anything
about the litigation, who the parties are, etc.
DePoorter: what about not telling subjects that the D
copied?
Manta: telling them
that there was copying had a clear effect, as did telling them that a lot of
labor went into the original; telling them there was market substitution
did not have an effect. Subjects care about labor even though they’re not
supposed to.
McKenna: even if people say works are similar, you have to
figure out what’s triggering the similarity assessment, and a lot of things are
supposed to be irrelevant. Controls are used in TM, at least theoretically. ©
control is harder to figure out.
Manta: true; our studies looked at smaller works like images
rather than books/movies.
McKenna: Gucci v. Guess—sued over diagonal arrangement of
overlapping Gs, beige on beige; Gucci claims all this as its trade dress, even
though diagonals and beige on beige are common. Control: yellow on blue,
arranged in square, with nonstylized letters—they changed all the elements, and
the judge still said that was a fine control. Hard to have confidence in good ©
controls.
DiCola: evidence from criminal law suggests that debiasing
is incredibly difficult/practically impossible.
Getting people not to think about labor may be impossible—how do we
change their minds?
Manta: but surveys help with that because people surveyed
aren’t being told about labor; when it gets to the courtroom, you should limit
what you allow attorneys to say. Then it
would be harder to ignore the survey evidence.
Fromer: courts have ignored this by sending it to jury. Forcing the court’s hand by bringing in
evidence and requiring its confrontation—in patent, inventors are forced to
articulate what they think they’ve created up front. In copyright, we don’t
have that, and there are good reasons, but it means that when you get to
litigation you haven’t articulated what’s important about this work up front.
We need a point in the © system as in patent and TM for forcing articulation of
features P considers important.
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