Play Machinima Law is a two-day conference that will explore a series of key issues relating to what is often called "player-generated" or "user-created" content based on digital games or created in game and virtual worlds. Topics will include machinima, game art, game hacking, open source ideas and "modding", technology studies, player/consumer-driven innovation, cultural studies, fan culture, legal and business issues, transgressive play, game preservation, and notions of collaborative co-creation drawn from virtual worlds and online games. Experts from the major players in the digital game arena, lawyers, practitioners, and academics will convene at Stanford to discuss the legal issues associated with gameplay in regards to user-generated content, machinima, and game-related practices.
Tuesday, March 31, 2009
Conference on machinima law at Stanford
April 24-25, announced here. Description:
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